using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace LS.UnityExtensions
{
    [AttributeUsage(AttributeTargets.Field)]
    public class TypeSearchAttribute : PropertyAttribute
    {
        public readonly System.Type SearchType;
        public readonly string Label;

        public TypeSearchAttribute(Type searchType,string label = null)
        {
            SearchType = searchType;
            Label = label;
        }
    }
}
